M:tG card similarity search
1BR · Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Target creature can't block this turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Razortooth Rats | 2B | Creature — Rat | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) 2/1 |
| Knight of Valor | 2W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate only once each turn. 2/2 |
| Djinn of Infinite Deceits | 4UU | Creature — Djinn | Flying {T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat. 2/7 |
| Topiary Stomper | 1GG | Creature — Plant Dinosaur | Vigilance When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Topiary Stomper can't attack or block unless you control seven or more lands. 4/4 |
| Carnage Tyrant | 4GG | Creature — Dinosaur | This spell can't be countered. Trample, hexproof 7/6 |
| Battle Strain | 1R | Enchantment | Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller. |
| Heat of Battle | 1R | Enchantment | Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller. |
| Lost Jitte | 1 | Legendary Artifact — Equipment | Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte. Remove a charge counter from Lost Jitte: Choose one — • Untap target land. • Target creature can't block this turn. • Put a +1/+1 counter on equipped creature. Equip {1} |
| Ceremonial Guard | 2R | Creature — Human Soldier | When Ceremonial Guard attacks or blocks, destroy it at end of combat. 3/4 |
| Thrun, the Last Troll | 2GG | Legendary Creature — Troll Shaman | This spell can't be countered. Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Thrun, the Last Troll. 4/4 |