M:tG card similarity search
1BR · Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Target creature can't block this turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Execute | 2B | Instant | Destroy target white creature. It can't be regenerated. Draw a card. |
| Enkira, Hostile Scavenger | 3BG | Legendary Creature — Human Warrior | When Enkira, Hostile Scavenger enters the battlefield, create two Walker tokens. (They're 2/2 black Zombie creatures.) As long as Enkira is equipped, it must be blocked if able. Whenever Enkira and at least two Zombies attack, Enkira gains indestructible until end of turn. 3/3 |
| Insist | G | Sorcery | The next creature spell you cast this turn can't be countered. Draw a card. |
| Zirda, the Dawnwaker | 1R/WR/W | Legendary Creature — Elemental Fox | Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn. 3/3 |
| Crimson Manticore | 2RR | Creature — Manticore | Flying {R}, {T}: Crimson Manticore deals 1 damage to target attacking or blocking creature. 2/2 |
| Ghostly Prison | 2W | Enchantment | Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. |
| Propaganda | 2U | Enchantment | Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. |
| Halls of Mist | Land | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures that attacked during their controller's last turn can't attack. | |
| Elemental Uprising | 1G | Instant | Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able. |
| Utopia Vow | 1G | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{T}: Add one mana of any color." |