Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Demonic Dread

1BR · Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Target creature can't block this turn.

Similar cards

Color identity:
NameManaTypeText
Sol, Advocate Eternal GWUBLegendary Creature — Dragon Angel Legendary partner (You can have two commanders if this is one of them. The other one is promoted to legendary.) Flying, vigilance Teamwork — Whenever you attack or block with both Sol, Advocate Eternal and its partner, support 4 and investigate four times. 4/4
Gutter Shortcut Enchantment — Aura Enchant creature Enchanted creature can't be blocked as long as it's attacking alone. If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.
Ood Sphere Plane — Horsehead Nebula Song of the Ood — Noncreature spells have convoke. (A player's creatures can help cast those spells. Each creature they tap while casting a noncreature spell pays for {1} or one mana of that creature's color.) Red-Eye — Whenever chaos ensues, for each opponent, goad up to one target creature that opponent controls. Until your next turn, those creatures can't become tapped unless they're being declared as attackers.
Compulsory Rest 1WEnchantment — Aura Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."
Flameheart Werewolf Creature — Werewolf Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf. 3/2
Befoul 2BBSorcery Destroy target land or nonblack creature. It can't be regenerated.
Arboria 2GGWorld Enchantment Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
Sacrifice Play 2WInstant A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature.
Pillory of the Sleepless 1WBEnchantment — Aura Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
A-Kargan Intimidator 1RCreature — Human Warrior Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • Target Warrior gets +1/+1 and gains trample until end of turn. • Target creature becomes a Coward until end of turn. 3/1
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