M:tG card similarity search
1BB · Sorcery
Remove Demonic Attorney from your deck before playing if you're not playing for ante. Each player antes the top card of their library.
| Name | Mana | Type | Text |
|---|---|---|---|
| Skyshroud War Beast | 1G | Creature — Beast | Trample As Skyshroud War Beast enters the battlefield, choose an opponent. Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls. */* |
| Destructive Force | 5RR | Sorcery | Each player sacrifices five lands. Destructive Force deals 5 damage to each creature. |
| Tamiyo's Journal | 5 | Legendary Artifact | At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle. |
| Shadows' Lair | Land — Cave | (Transforms from Grasping Shadows.) {T}: Add {B}. {B}, {T}, Remove a dread counter from Shadows' Lair: You draw a card and you lose 1 life. | |
| Outwit | U | Instant | Counter target spell that targets a player. |
| Whammy Burn | R | Instant | Shuffle your whammy deck, then reveal cards from the top of your whammy deck until you reveal an Island or choose to stop. Then, if no Islands were revealed this way, Whammy Burn deals X damage to any target, where X is the number of cards revealed. (A whammy deck consists of a Plains, Island, Swamp, Mountain, and Forest.) |
| Antique Collector | 1G | Creature — Human Rogue | Antique Collector can't be blocked by creatures with power 2 or less. When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate." 2/2 |
| Phyrexian Monitor | 3B | Creature — Phyrexian Skeleton | {B}: Regenerate Phyrexian Monitor. 2/2 |
| Unworthy Dead | 1B | Creature — Phyrexian Skeleton | {B}: Regenerate Unworthy Dead. 1/1 |
| Zodiac Horse | 3G | Creature — Horse | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 3/3 |