Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Demonic Attorney

1BB · Sorcery

Remove Demonic Attorney from your deck before playing if you're not playing for ante. Each player antes the top card of their library.

Similar cards

Color identity:
NameManaTypeText
Chandra's Flame Wave 3RRSorcery Chandra's Flame Wave deals 2 damage to target player and each creature that player controls. Search your library and/or graveyard for a card named Chandra, Flame's Fury, reveal it, and put it into your hand. If you search your library this way, shuffle.
Deus of Calamity R/GR/GR/GR/GR/GCreature — Spirit Avatar Trample Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls. 6/6
Capricopian XGCreature — Goat Hydra Capricopian enters the battlefield with X +1/+1 counters on it. {2}: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.) 0/0
Nether Void 3BWorld Enchantment Whenever a player casts a spell, counter it unless that player pays {3}.
Foresight 1USorcery Search your library for three cards, exile them, then shuffle. Draw a card at the beginning of the next turn's upkeep.
Gulf Squid 3UCreature — Squid Beast When Gulf Squid enters the battlefield, tap all lands target player controls. 2/2
Patient Zero 1BCreature — Zombie Lifelink Damage isn't removed from creatures your opponents control during cleanup steps. 2/2
Death by Dragons 4RRSorcery Each player other than target player creates a 5/5 red Dragon creature token with flying.
Saltwater Stalwart 3UCreature — Merfolk Warrior Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card. 2/4
Fight Rigging 2GEnchantment Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.
Page 255