Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Delraich

6B · Creature — Horror

You may sacrifice three black creatures rather than pay this spell's mana cost. Trample 6/6

Similar cards

Color identity:
NameManaTypeText
Key to the City 2Artifact {T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card.
Sanctum Prelate 1WWCreature — Human Cleric As Sanctum Prelate enters the battlefield, choose a number. Noncreature spells with mana value equal to the chosen number can't be cast. 2/2
Leyline of Anticipation 2UUEnchantment If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash.
Extinction Event 3BSorcery Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)
Magical Hacker 1UCreature — Human Gamer {U}: Change the text of target spell or permanent by replacing all instances of + with -, and vice versa, until end of turn. 1/2
Word of Command BBInstant Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
Hearth Kami 1RCreature — Spirit {X}, Sacrifice Hearth Kami: Destroy target artifact with mana value X. 2/1
Nested Ghoul 3BBCreature — Phyrexian Zombie Warrior Whenever a source deals damage to Nested Ghoul, create a 2/2 black Phyrexian Zombie creature token. 4/2
Bazaar Trademage 2UCreature — Human Wizard Flying When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards. 3/4
Run Amok 1RInstant Target attacking creature gets +3/+3 and gains trample until end of turn.
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