Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Defossilize

4B · Sorcery

Return target creature card from your graveyard to the battlefield. That creature explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)

Similar cards

Color identity:
NameManaTypeText
Wormfang Newt 1UCreature — Nightmare Salamander Beast When Wormfang Newt enters the battlefield, exile a land you control. When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control. 2/2
Cantivore 1WWCreature — Lhurgoyf Vigilance Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards. */*
Scout's Warning WInstant The next creature card you play this turn can be played as though it had flash. Draw a card.
Cabal Pit Land {T}: Add {B}. Cabal Pit deals 1 damage to you. Threshold — {B}, {T}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.
The Cave of Skulls Plane — Earth Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) Whenever chaos ensues, create two 1/1 white Warrior creature tokens.
Immersturm Plane — Valla Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice. Whenever chaos ensues, exile target creature, then return it to the battlefield under its owner's control.
Sutured Ghoul 4BBBCreature — Zombie Trample As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness. */*
Cormela, Glamour Thief 1UBRLegendary Creature — Vampire Rogue Haste {1}, {T}: Add {U}{B}{R}. Spend this mana only to cast instant and/or sorcery spells. When Cormela, Glamour Thief dies, return up to one target instant or sorcery card from your graveyard to your hand. 2/4
Grip of Amnesia 1UInstant Counter target spell unless its controller exiles all cards from their graveyard. Draw a card.
Cellar Door 2Artifact {3}, {T}: Target player puts the bottom card of their library into their graveyard. If it's a creature card, you create a 2/2 black Zombie creature token.
Page 214