M:tG card similarity search
3BBR · Creature — Demon
Flying At the beginning of each player's upkeep, that player sacrifices a monocolored creature. 5/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Killer Service | 2G | Enchantment | When Killer Service enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") At the beginning of your end step, you may pay {2} and sacrifice a token. If you do, create a 4/4 green Rhino Warrior creature token. |
| Augury Owl | 1U | Creature — Bird | Flying When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/1 |
| Silver Raven | U | Artifact Creature — Bird | Flying When Silver Raven enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 1/1 |
| Thaumaturge's Familiar | 3 | Artifact Creature — Bird | Flying When Thaumaturge's Familiar enters the battlefield, scry 1. 1/3 |
| Soulcatcher | 1W | Creature — Bird Soldier | Flying Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher. 1/1 |
| Peregrine Drake | 4U | Creature — Drake | Flying When Peregrine Drake enters the battlefield, untap up to five lands. 2/3 |
| Ghastly Conscription | 5BB | Sorcery | Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) |
| Nezumi Shadow-Watcher | B | Creature — Rat Warrior | Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja. 1/1 |
| Merrow Witsniper | U | Creature — Merfolk Rogue | When Merrow Witsniper enters the battlefield, target player mills a card. 1/1 |
| Garrulous Sycophant | 2B | Creature — Human Advisor | At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life. 1/4 |