Card Codex

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17 May 2024: Card library updated.

Defensive Formation

W · Enchantment

Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.

Similar cards

Color identity:
NameManaTypeText
Electrify 3RInstant Electrify deals 4 damage to target creature.
Engulfing Eruption 2RRSorcery Engulfing Eruption deals 5 damage to target creature.
Fiery Finish 4RRSorcery Fiery Finish deals 7 damage to target creature.
Flame Slash RSorcery Flame Slash deals 4 damage to target creature.
Ragefire 1RSorcery Ragefire deals 3 damage to target creature.
Scorching Shot RRSorcery Scorching Shot deals 5 damage to target creature.
Tower of Calamities 4Artifact {8}, {T}: Tower of Calamities deals 12 damage to target creature.
Keeper of the Sacred Word 2GCreature — Human Druid As Keeper of the Sacred Word enters the battlefield, choose a word. Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn. 2/3
Barbed Lightning 2RInstant Choose one — • Barbed Lightning deals 3 damage to target creature. • Barbed Lightning deals 3 damage to target player or planeswalker. Entwine {2} (Choose both if you pay the entwine cost.)
Falling Star 2RSorcery Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.
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