Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Defense Grid

2 · Artifact

Each spell costs {3} more to cast except during its controller's turn.

Similar cards

Color identity:
NameManaTypeText
Dawn's Reflection 3GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Market Festival 3GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Filth 3BCreature — Incarnation Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk. 2/2
Shaggy Camel 3WHost Creature — Camel When this creature enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Stromkirk Condemned BBCreature — Vampire Horror Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn. 2/2
Wave-Wing Elemental 5UCreature — Elemental Flying Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn. 3/4
Timely Ward 2WEnchantment — Aura You may cast Timely Ward as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible.
Puresteel Paladin WWCreature — Human Knight Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts. 2/2
Angel of the Dire Hour 5WWCreature — Angel Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. 5/4
Mysteries of the Deep 4UInstant Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
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