Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deep-Sea Terror

4UU · Creature — Serpent

Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard. 6/6

Similar cards

Color identity:
NameManaTypeText
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Knight of the Holy Nimbus WWCreature — Human Rebel Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.) {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability. 2/2
Revolutionist 5RCreature — Human Wizard When Revolutionist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/3
Bone Harvest 2BInstant Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep.
Ghoultree 7GCreature — Zombie Treefolk This spell costs {1} less to cast for each creature card in your graveyard. 10/10
Geth's Summons 2BBSorcery Return up to one target creature card from your graveyard to the battlefield. Corrupted — For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control.
Thassa's Rebuff 1UInstant Counter target spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
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