Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deep Water

UU · Enchantment

{U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.

Similar cards

Color identity:
NameManaTypeText
Snarling Undorak 2GGCreature — Beast {2}{G}: Target Beast creature gets +1/+1 until end of turn. Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3
Tower Defense 1GInstant Creatures you control get +0/+5 and gain reach until end of turn.
Corrupted Key BArtifact — Key As long as Corrupted Key is tapped, creatures you control have menace and deathtouch.
Tarnation Vista Land Tarnation Vista enters the battlefield tapped. As it enters, choose a color. {T}: Add one mana of the chosen color. {1}, {T}: For each color among monocolored permanents you control, add one mana of that color.
Mindwrack Demon 2BBCreature — Demon Flying, trample When Mindwrack Demon enters the battlefield, mill four cards. Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard. 4/5
Ursapine 3GGCreature — Beast {G}: Target creature gets +1/+1 until end of turn. 3/3
Moniker Mage 2UCreature — Human Wizard {U}, Say your middle name: Moniker Mage gains shroud until end of turn. {U}, Say an opponent's middle name: Moniker Mage gains flying until end of turn. 2/2
Lord of the Accursed 2BCreature — Zombie Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn. 2/3
King Narfi's Betrayal 1UBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard. II, III — Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells.
Assault Strobe RSorcery Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
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