M:tG card similarity search
UU · Enchantment
{U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.
Name | Mana | Type | Text |
---|---|---|---|
Hematite Golem | 4 | Artifact Creature — Golem | {1}{R}: Hematite Golem gets +2/+0 until end of turn. 1/4 |
Treacherous Terrain | 6RG | Sorcery | Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
Unleash Fury | 1R | Instant | Double the power of target creature until end of turn. |
Fiery Hellhound | 1RR | Creature — Elemental Dog | {R}: Fiery Hellhound gets +1/+0 until end of turn. 2/2 |
Igneous Cur | 1R | Creature — Elemental Dog | {1}{R}: Igneous Cur gets +2/+0 until end of turn. 1/2 |
Fetid Horror | 3B | Creature — Shade Horror | {B}: Fetid Horror gets +1/+1 until end of turn. 1/2 |
Diamond Faerie | 2GWU | Snow Creature — Faerie | Flying {1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.) 3/3 |
Genju of the Spires | R | Enchantment — Aura | Enchant Mountain {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand. |
Soldevi Simulacrum | 4 | Artifact Creature — Soldier | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Soldevi Simulacrum gets +1/+0 until end of turn. 2/4 |
Whispering Shade | 3B | Creature — Shade | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {B}: Whispering Shade gets +1/+1 until end of turn. 1/1 |