M:tG card similarity search
2U · Instant
For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Death Tyrant | 4B | Creature — Beholder Skeleton | Menace Negative Energy Cone — Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token. {5}{B}: Return Death Tyrant from your graveyard to the battlefield tapped. 4/6 |
| Woebringer Demon | 3BB | Creature — Demon | Flying At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon. 4/4 |
| Backdraft | 1R | Instant | Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down. |
| Searing Rays | 2R | Sorcery | Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls. |
| Petals of Insight | 4U | Sorcery — Arcane | Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards. |
| Anchor to the Aether | 2U | Sorcery | Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
| Turbulent Dreams | UU | Sorcery | As an additional cost to cast this spell, discard X cards. Return X target nonland permanents to their owners' hands. |
| Timeless Witness | 2GG | Creature — Human Shaman | When Timeless Witness enters the battlefield, return target card from your graveyard to your hand. Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.) 2/1 |
| Enduring Renewal | 2WW | Enchantment | Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand. |
| Force Void | 2U | Instant | Counter target spell unless its controller pays {1}. Draw a card at the beginning of the next turn's upkeep. |