M:tG card similarity search
10 · Creature — Eldrazi Boar
Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn. Trample, haste 7/7
| Name | Mana | Type | Text |
|---|---|---|---|
| Safehold Sentry | 1W | Creature — Elf Warrior | {2}{W}, {Q}: Safehold Sentry gets +0/+2 until end of turn. ({Q} is the untap symbol.) 2/2 |
| Kithkin Zephyrnaut | 2W | Creature — Kithkin Soldier | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn. 2/2 |
| Pirate's Landing | R | Sorcery | Draw a card. If mana from a Treasure was spent to cast this spell, seek a Pirate card instead. |
| Mutalith Vortex Beast | 4UR | Creature — Mutant Beast | Trample Warp Vortex — When Mutalith Vortex Beast enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player. 6/6 |
| Yahenni, Undying Partisan | 2B | Legendary Creature — Aetherborn Vampire | Haste Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan. Sacrifice another creature: Yahenni gains indestructible until end of turn. 2/2 |
| Mushroom Watchdogs | 1G | Creature — Dog | Sacrifice a Food: Put a +1/+1 counter on Mushroom Watchdogs. It gains vigilance until end of turn. Activate only as a sorcery. 2/2 |
| Lord of Lineage | Creature — Vampire | Flying Other Vampire creatures you control get +2/+2. {T}: Create a 2/2 black Vampire creature token with flying. 5/5 | |
| Rally the Troops | W | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Untap all creatures you control. |
| Fetid Imp | 1B | Creature — Imp | Flying {B}: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 1/2 |
| Galadhrim Bow | 2G | Artifact — Equipment | Flash When Galadhrim Bow enters the battlefield, attach it to target creature you control. Untap that creature. Equipped creature gets +1/+2 and has reach. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |