M:tG card similarity search
U · Instant
Target creature gets -3/-0 until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Applied Biomancy | GU | Instant | Choose one or both — • Target creature gets +1/+1 until end of turn. • Return target creature to its owner's hand. |
| Pixie Dust | 1U | Instant — Adventure | Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.) |
| Dragonborn Immolator | 3R | Creature — Dragon Shaman | {2}{R}: Dragonborn Immolator gets +1/+0 until end of turn. Gift of Tiamat — When Dragonborn Immolator dies, if its power is greater than 0, note its power. You get a one-time boon with "When you cast a creature spell, it perpetually gets +X/+0, where X is the noted number." 2/4 |
| Nyxborn Wolf | 2G | Enchantment Creature — Wolf | Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +3/+1. 3/1 |
| Pack's Betrayal | 2R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
| Rally the Forces | 2R | Instant | Attacking creatures get +1/+0 and gain first strike until end of turn. |
| Shrouded Shepherd | 1W | Creature — Spirit Warrior | When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn. 2/2 |
| Mirran Bardiche | 4W | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+1 and has vigilance. Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.) |
| Merfolk Thaumaturgist | 2U | Creature — Merfolk Wizard | {T}: Switch target creature's power and toughness until end of turn. 1/2 |
| Melira, the Living Cure | GW | Legendary Creature — Human Scout | If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn. Exile Melira, the Living Cure: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control. 3/3 |