M:tG card similarity search
U · Instant
Target creature gets -3/-0 until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Glint | 1U | Instant | Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
| Ranger's Guile | G | Instant | Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
| Woodcutter's Grit | 2G | Instant | Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
| Everflame Eidolon | 1R | Enchantment Creature — Spirit | Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) {R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. Enchanted creature gets +1/+1. 1/1 |
| Devoted Druid | 1G | Creature — Elf Druid | {T}: Add {G}. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid. 0/2 |
| Mizzium Skin | U | Instant | Target creature you control gets +0/+1 and gains hexproof until end of turn. Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
| Grasping Dunes | Land — Desert | {T}: Add {C}. {1}, {T}, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate only as a sorcery. | |
| Part Water | XXU | Sorcery | X target creatures gain islandwalk until end of turn. (They can't be blocked as long as defending player controls an Island.) |
| Sarah's Wings | W | Tribal Instant — Angel | Target creature or player gains flying until end of turn. (Players with flying can't be dealt damage by creatures without flying.) |
| Thunderous Might | 1R | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) |