Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Debt to the Kami

2B · Instant

Choose one — • Target opponent exiles a creature they control. • Target opponent exiles an enchantment they control.

Similar cards

Color identity:
NameManaTypeText
Nicol Bolas, Planeswalker 4UBBRLegendary Planeswalker — Bolas [+3]: Destroy target noncreature permanent. [−2]: Gain control of target creature. [−9]: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents. Loyalty 5
Always Watching 1WWEnchantment Nontoken creatures you control get +1/+1 and have vigilance.
Drooling Ogre 1RCreature — Ogre Whenever a player casts an artifact spell, that player gains control of Drooling Ogre. (This effect lasts indefinitely.) 3/3
Raving Dead 4BCreature — Zombie Deathtouch At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able. Whenever Raving Dead deals combat damage to a player, that player loses half their life, rounded down. 2/6
Haunted Angel 2WCreature — Angel Flying When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying. 3/3
Familiar Ground 2GEnchantment Each creature you control can't be blocked by more than one creature.
Mistmeadow Witch 1W/UCreature — Kithkin Wizard {2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. 1/1
Become the Pilot 3UUEnchantment — Aura Enchant noncommander creature You control enchanted creature. Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.
Blur Sliver 2RCreature — Sliver Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.) 2/2
Unexpected Conversion 2USorcery Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way.
Page 341