M:tG card similarity search
XWWBB · Sorcery
Each opponent loses two times X life. You gain life equal to the life lost this way.
| Name | Mana | Type | Text |
|---|---|---|---|
| Spire of Industry | Land | {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact. | |
| Hieroglyphic Illumination | 3U | Instant | Draw two cards. Cycling {U} ({U}, Discard this card: Draw a card.) |
| Grisly Spectacle | 2BB | Instant | Destroy target nonartifact creature. Its controller mills cards equal to that creature's power. |
| Kodama of the Center Tree | 4G | Legendary Creature — Spirit | Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.) */* |
| Increasing Confusion | XU | Sorcery | Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead. Flashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Old Man of the Sea | 1UU | Creature — Djinn | You may choose not to untap Old Man of the Sea during your untap step. {T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power. 2/3 |
| Scurry of Gremlins | 2RW | Enchantment | When Scurry of Gremlins enters the battlefield, create two 1/1 red Gremlin creature tokens. Then you get an amount of {E} (energy counters) equal to the number of creatures you control. Pay {E}{E}{E}{E}: Creatures you control get +1/+0 and gain haste until end of turn. |
| Careful Study | U | Sorcery | Draw two cards, then discard two cards. |
| Scan the Clouds | 1U | Instant — Adventure | Draw two cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.) |
| Prism Ring | 1 | Artifact | As Prism Ring enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. |