M:tG card similarity search
2BG · Enchantment
Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Furyblade Vampire | 1R | Creature — Vampire Berserker | Trample At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn. 1/2 |
| Pyre Spawn | 4RR | Creature — Elemental | When Pyre Spawn dies, it deals 3 damage to any target. 6/4 |
| Sea Gate Loremaster | 4U | Creature — Merfolk Wizard Ally | {T}: Draw a card for each Ally you control. 1/3 |
| Surgeon General Commander | 3G | Legendary Creature — Wombat Bat Chameleon | Whenever you augment, enchant, or mutate a creature you control, draw a card. {T}: Add {W}, {U}, {B}, {R}, or {G}. 3/3 |
| Jason Bright, Glowing Prophet | 2U | Legendary Creature — Zombie Mutant Advisor | Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card. Come Fly With Me — {2}, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn. 2/3 |
| Joraga Visionary | 3G | Creature — Elf Wizard | When Joraga Visionary enters the battlefield, draw a card. 3/2 |
| Bane, Lord of Darkness | 1WUB | Legendary Creature — God | As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible. Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield. 5/2 |
| Grave Pact | 1BBB | Enchantment | Whenever a creature you control dies, each other player sacrifices a creature. |
| Jacob Hauken, Inspector | 1U | Legendary Creature — Human Advisor | {T}: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay {4}{U}{U}. If you do, transform Jacob Hauken, Inspector. 0/2 |
| Make Your Mark | R/W | Instant | Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token. |