Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deathleaper, Terror Weapon

2RG · Legendary Creature — Tyranid

Flash Haste Flesh Hooks — Creatures you control that entered the battlefield this turn have double strike. 3/3

Similar cards

Color identity:
NameManaTypeText
Entourage of Trest 4GCreature — Elf Soldier When Entourage of Trest enters the battlefield, you become the monarch. Entourage of Trest can block an additional creature each combat as long as you're the monarch. 4/4
Lamplighter of Selhoff 4UCreature — Zombie Horror When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. 3/5
Candlelit Cavalry 4GCreature — Human Knight Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn. 5/5
Volcano Hellion 2RRCreature — Hellion Volcano Hellion has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented. 6/5
Tyvar the Bellicose 2BGLegendary Creature — Elf Warrior Whenever one or more Elves you control attack, they gain deathtouch until end of turn. Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn." 5/4
Spreading Plague 4BEnchantment Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.
Demon of Dark Schemes 3BBBCreature — Demon Flying When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn. Whenever another creature dies, you get {E} (an energy counter). {2}{B}, Pay {E}{E}{E}{E}: Put target creature card from a graveyard onto the battlefield under your control tapped. 5/5
Arterial Alchemy 2REnchantment When Arterial Alchemy enters the battlefield, create a Blood token for each opponent you have. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}.
Vault Plunderer 2BCreature — Human Rogue When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life. 3/1
Hagra Diabolist 4BCreature — Ogre Shaman Ally Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control. 3/2
Page 524