M:tG card similarity search
1U/BU/B · Creature — Human Rogue
Deathcult Rogue can't be blocked except by Rogues. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Watcher for Tomorrow | 1U | Creature — Human Wizard | Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Watcher for Tomorrow enters the battlefield tapped. When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand. 2/1 |
| Dwindle | 2U | Enchantment — Aura | Enchant creature Enchanted creature gets -6/-0. When enchanted creature blocks, destroy it. (The attacking creature remains blocked.) |
| Fugitive Druid | 3G | Creature — Human Druid | Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card. 3/2 |
| Sins of the Past | 4BB | Sorcery | Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Exile Sins of the Past. |
| Academy Loremaster | UU | Creature — Human Wizard | At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost {2} more to cast. 2/3 |
| Shanodin Dryads | G | Creature — Nymph Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1 |
| Blessed Sanctuary | 3WW | Enchantment | Prevent all noncombat damage that would be dealt to you and creatures you control. Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token. |
| Rushwood Dryad | 1G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/1 |
| Somberwald Dryad | 1G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/2 |
| Willow Dryad | G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1 |