Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deathcult Rogue

1U/BU/B · Creature — Human Rogue

Deathcult Rogue can't be blocked except by Rogues. 2/2

Similar cards

Color identity:
NameManaTypeText
Pause for Reflection 2GInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all combat damage that would be dealt this turn.
Llanowar Cavalry 2GCreature — Human Soldier {W}: Llanowar Cavalry gains vigilance until end of turn. 1/4
Wall of Frost 1UUCreature — Wall Defender Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step. 0/7
Master Thief 2UUCreature — Human Rogue When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief. 2/2
Gaea's Will Sorcery Suspend 4—{G} Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Architect of Restoration Enchantment Creature — Fox Monk Vigilance Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token. 3/4
Juggle the Performance 1BRSorcery Each player discards their hand, then conjures a duplicate of each of seven random cards from the library of the player to their right into their hand. The duplicates perpetually gain "Mana of any type can be spent to cast this spell."
Ixidor, Reality Sculptor 3UULegendary Creature — Human Wizard Face-down creatures get +1/+1. {2}{U}: Turn target face-down creature face up. 3/4
Laboratory Maniac 2UCreature — Human Wizard If you would draw a card while your library has no cards in it, you win the game instead. 2/2
Frankenstein's Monster XBBCreature — Zombie As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. 0/1
Page 311