Card Codex

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17 May 2024: Card library updated.

Death Watch

B · Enchantment — Aura

Enchant creature When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness.

Similar cards

Color identity:
NameManaTypeText
Agility 1REnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Oko, Thief of Crowns 1GULegendary Planeswalker — Oko [+2]: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") [+1]: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. [−5]: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less. Loyalty 4
Ulvenwald Observer 4GGCreature — Treefolk Whenever a creature you control with toughness 4 or greater dies, draw a card. 6/6
Liliana's Indignation XBSorcery Mill X cards. Target player loses 2 life for each creature card put into your graveyard this way.
The Great Henge 7GGLegendary Artifact This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.
Elenda, the Dusk Rose 2WBLegendary Creature — Vampire Knight Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power. 1/1
Death Frenzy 3BGSorcery All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.
Imperious Mindbreaker 1UUCreature — Human Wizard Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness." 1/4
Shiv's Embrace 2RREnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has flying. {R}: Enchanted creature gets +1/+0 until end of turn.
Thunderscape Apprentice RCreature — Human Wizard {B}, {T}: Target player loses 1 life. {G}, {T}: Target creature gets +1/+1 until end of turn. 1/1
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