M:tG card similarity search
B · Enchantment — Aura
Enchant creature When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness.
| Name | Mana | Type | Text |
|---|---|---|---|
| Numbing Jellyfish | 3U | Host Creature — Jellyfish | When this creature enters the battlefield, roll a six-sided die. Target player mills X cards, where X is the result. 2/3 |
| Rootless Yew | 3GG | Creature — Treefolk | When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle. 5/4 |
| Cave Sense | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.) |
| Volcanic Strength | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.) |
| Brokers Charm | GWU | Instant | Choose one — • Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls. • Destroy target enchantment. • Draw two cards. |
| Demonic Torment | 2B | Enchantment — Aura | Enchant creature Enchanted creature can't attack. Prevent all combat damage that would be dealt by enchanted creature. |
| Measure of Wickedness | 3B | Enchantment | At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life. Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness. |
| Loose Lips | U | Enchantment — Aura | Enchant creature As Loose Lips enters the battlefield, choose a sentence with eight or fewer words. Enchanted creature has flying. Whenever enchanted creature deals damage to an opponent, that player may say the chosen sentence. If they don't, you draw two cards. |
| Feudkiller's Verdict | 4WW | Tribal Sorcery — Giant | You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token. |
| Vela the Night-Clad | 4UB | Legendary Creature — Human Wizard | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other creatures you control have intimidate. Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life. 4/4 |