Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deadlock Trap

3 · Artifact

Deadlock Trap enters the battlefield tapped. When Deadlock Trap enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.

Similar cards

Color identity:
NameManaTypeText
Form of the Squirrel GEnchantment As Form of the Squirrel enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield. Creatures can't attack you. You have shroud. You can't cast spells.
Undercover Operative 2UUCreature — Shapeshifter Rogue You may have Undercover Operative enter the battlefield as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 0/0
Agent of Horizons 2GCreature — Human Rogue {2}{U}: Agent of Horizons can't be blocked this turn. 3/2
Herald of Anafenza WCreature — Human Soldier Outlast {2}{W} ({2}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Whenever you activate Herald of Anafenza's outlast ability, create a 1/1 white Warrior creature token. 1/2
Clone 3UCreature — Shapeshifter You may have Clone enter the battlefield as a copy of any creature on the battlefield. 0/0
Spyglass Siren UCreature — Siren Pirate Flying When Spyglass Siren enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") 1/1
Ezuri, Stalker of Spheres 2GULegendary Creature — Phyrexian Elf Warrior When Ezuri, Stalker of Spheres enters the battlefield, you may pay {3}. If you do, proliferate twice. Whenever you proliferate, draw a card. 3/3
Drain Power UUSorcery Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Nevermore 1WWEnchantment As Nevermore enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast.
Hithlain Knots 1UInstant Tap target creature. Scry 1. Draw a card.
Page 195