M:tG card similarity search
1B · Creature — Vampire Employee
When Deadbeat Attendant enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Font of Progress | U | Artifact | Font of Progress enters the battlefield with two oil counters on it. {3}, {T}: Target player mills X cards, where X is the number of oil counters on Font of Progress. |
| Heliod's Pilgrim | 2W | Creature — Human Cleric | When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle. 1/2 |
| Weldfast Wingsmith | 3U | Creature — Human Artificer | Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn. 3/3 |
| Assaultron Dominator | 1R | Artifact Creature — Robot | When Assaultron Dominator enters the battlefield, you get {E}{E} (two energy counters). Whenever an artifact creature you control attacks, you may pay {E}. If you do, put your choice of a +1/+1, first strike, or trample counter on that creature. 2/2 |
| Cephalid Sage | 3U | Creature — Cephalid | Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards." 2/3 |
| Cathars' Crusade | 3WW | Enchantment | Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. |
| Attended Knight | 2W | Creature — Human Knight | First strike When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token. 2/2 |
| Hot Pursuit | 1R | Enchantment | When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded. At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn. |
| Tidehollow Sculler | WB | Artifact Creature — Zombie | When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand. 2/2 |
| Dark Depths | Legendary Snow Land | Dark Depths enters the battlefield with ten ice counters on it. {3}: Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. |