M:tG card similarity search
1 · Artifact — Equipment
Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Indrik Stomphowler | 4G | Creature — Beast | When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment. 4/4 |
| Trygon Prime | 2GU | Creature — Tyranid | Subterranean Assault — Whenever Trygon Prime attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn. 4/4 |
| Crimson Fleet Commodore | 3R | Creature — Ogre Pirate | Trample When Crimson Fleet Commodore enters the battlefield, you become the monarch. 5/2 |
| Razzle-Dazzler | 1U | Creature — Human Wizard | Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn. 1/2 |
| Alora, Cheerful Thief | 3UU | Legendary Creature — Halfling Rogue | Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, a creature of your choice an opponent controls perpetually gets -1/-0. 4/4 |
| Armed and Armored | 1W | Instant | Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it. |
| Rain of Rust | 3RR | Instant | Choose one — • Destroy target artifact. • Destroy target land. Entwine {3}{R} (Choose both if you pay the entwine cost.) |
| Branded Brawlers | R | Creature — Human Soldier | Branded Brawlers can't attack if defending player controls an untapped land. Branded Brawlers can't block if you control an untapped land. 2/2 |
| Veteran Brawlers | 1R | Creature — Human Soldier | Veteran Brawlers can't attack if defending player controls an untapped land. Veteran Brawlers can't block if you control an untapped land. 4/4 |
| Strike the Weak Spot | Sorcery | Destroy target Head. If that Head was elite, the Hydra takes an extra turn after this one. |