M:tG card similarity search
1 · Artifact — Equipment
Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
| Name | Mana | Type | Text |
|---|---|---|---|
| High Priest of Penance | WB | Creature — Human Cleric | Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent. 1/1 |
| Staunch Throneguard | 5 | Artifact Creature — Construct | Vigilance When Staunch Throneguard enters the battlefield, you become the monarch. 2/5 |
| Bouncing Beebles | 2U | Creature — Beeble | Bouncing Beebles can't be blocked as long as defending player controls an artifact. 2/2 |
| Serpent of Yawning Depths | 4UU | Enchantment Creature — Serpent | Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents. 6/6 |
| Capenna Express | 3G | Artifact — Vehicle | Sacrifice a Treasure: Capenna Express becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6 |
| Skirk Shaman | 1RR | Creature — Goblin Shaman | Skirk Shaman can't be blocked except by artifact creatures and/or red creatures. 2/2 |
| Nosy Goblin | 2R | Creature — Goblin | {T}, Sacrifice Nosy Goblin: Destroy target face-down creature. 2/1 |
| Glinting Creeper | 4G | Creature — Plant | Converge — Glinting Creeper enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it. Glinting Creeper can't be blocked by creatures with power 2 or less. 0/0 |
| Pygmy Hippo | GU | Creature — Hippo | Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of {C} equal to the amount of mana that player lost this way. 2/2 |
| Coral Fighters | 1U | Creature — Merfolk Soldier | Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library. 1/1 |