Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Daze

1U · Instant

You may return an Island you control to its owner's hand rather than pay this spell's mana cost. Counter target spell unless its controller pays {1}.

Similar cards

Color identity:
NameManaTypeText
Verdant Eidolon 3GCreature — Spirit {G}, Sacrifice Verdant Eidolon: Add three mana of any one color. Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand. 2/2
Morgul-Knife Wound 1BEnchantment — Aura Enchant creature Enchanted creature gets -3/-0 and has "At the beginning of your upkeep, exile this creature unless you pay 2 life."
Cephalid Constable 1UUCreature — Cephalid Wizard Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand. 1/1
Chain Stasis UInstant You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, they may copy this spell and may choose a new target for that copy.
Sticky Kavu Daredevil Stickers {TK}{TK} — Whenever this permanent dies, you may return target creature to its owner's hand. {TK}{TK}{TK}{TK} — Whenever this creature attacks, creatures you control get +1/+1 until end of turn. {TK}{TK} — 3/3 {TK}{TK}{TK} — 2/6
Flicker of Fate 1WInstant Exile target creature or enchantment, then return it to the battlefield under its owner's control.
Militia's Pride 1WTribal Enchantment — Kithkin Whenever a nontoken creature you control attacks, you may pay {W}. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking.
Dwarven Hammer 2RArtifact — Equipment When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. Equipped creature gets +3/+0 and has trample. Equip {3}
Castle Garenbrig Land Castle Garenbrig enters the battlefield tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Necromancer's Magemark 2BEnchantment — Aura Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would die, return it to its owner's hand instead.
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