Card Codex

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17 May 2024: Card library updated.

Daybreak Combatants

2R · Creature — Human Warrior

Haste When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Virulent Swipe BInstant Target creature gets +2/+0 and gains deathtouch until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Goblin Motivator RCreature — Goblin Warrior {T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.) 1/1
Goblin Fire Fiend 3RCreature — Goblin Berserker Haste Goblin Fire Fiend must be blocked if able. {R}: Goblin Fire Fiend gets +1/+0 until end of turn. 1/1
Goatnap 2RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
Drana, Kalastria Bloodchief 3BBLegendary Creature — Vampire Shaman Flying {X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn. 4/4
Nantuko Mentor 2GCreature — Insect Druid {2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power. 1/1
Kargan Warleader 1RWCreature — Human Warrior Other Warriors you control get +1/+1. 3/3
Jousting Dummy 2Artifact Creature — Scarecrow Knight {3}: Jousting Dummy gets +1/+0 until end of turn. 2/1
Inkrise Infiltrator 1BCreature — Human Ninja Flying {3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn. 1/2
Arachnoid Adaptation GInstant Target creature gets +2/+2 and gains reach until end of turn. Untap it.
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