M:tG card similarity search
1W · Creature — Human Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Orim, Samite Healer | 1WW | Legendary Creature — Human Cleric | {T}: Prevent the next 3 damage that would be dealt to any target this turn. 1/3 |
| Samite Healer | 1W | Creature — Human Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/1 |
| Sanctum Custodian | 2W | Creature — Human Cleric | {T}: Prevent the next 2 damage that would be dealt to any target this turn. 1/2 |
| Brazen Freebooter | 3R | Creature — Human Pirate | When Brazen Freebooter enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/3 |
| Sailor of Means | 2U | Creature — Human Pirate | When Sailor of Means enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 1/4 |
| Martha Jones | 2U | Legendary Creature — Human Cleric | Woman Who Walked the Earth — When Martha Jones enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, Martha Jones and up to one other target creature can't be blocked this turn. Doctor's companion (You can have two commanders if the other is the Doctor.) 3/2 |
| Rhet-Crop Spearmaster | 2W | Creature — Human Warrior | You may exert Rhet-Crop Spearmaster as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn. (An exerted creature won't untap during your next untap step.) 3/1 |
| Teysa, Envoy of Ghosts | 5WB | Legendary Creature — Human Advisor | Vigilance, protection from creatures Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying. 4/4 |
| Voltaic Brawler | RG | Creature — Human Warrior | When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters). Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. 3/2 |
| Exclusion Mage | 2U | Creature — Human Wizard | When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand. 2/2 |