M:tG card similarity search
1G · Creature — Elk
{G}, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Master Decoy | 1W | Creature — Human Soldier | {W}, {T}: Tap target creature. 1/2 |
| Ruinous Gremlin | R | Creature — Gremlin | {2}{R}, Sacrifice Ruinous Gremlin: Destroy target artifact. 1/1 |
| Goblin Shrine | 1RR | Enchantment — Aura | Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature. |
| Croaking Curse | 1U | Sorcery — Adventure | Tap target creature. Create a Cursed Role token attached to it. (Enchanted creature is 1/1.) |
| Magus of the Wheel | 2R | Creature — Human Wizard | {1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards. 3/3 |
| Oran-Rief Hydra | 4GG | Creature — Hydra | Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. 5/5 |
| Hydromorph Guardian | 2U | Creature — Elemental | {U}, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control. 2/2 |
| Oglor, Devoted Assistant | 1U | Legendary Creature — Homunculus | At the beginning of your upkeep, look at the top two cards of your library, then put one of them into your graveyard. Whenever a creature card is put into your graveyard from your library or hand, it perpetually gains "When this card leaves your graveyard, create a tapped 2/2 black Zombie creature token." 1/1 |
| Dwarven Mine | Land — Mountain | ({T}: Add {R}.) Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains. When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token. | |
| Last Laugh | 2BB | Enchantment | Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. When no creatures are on the battlefield, sacrifice Last Laugh. |