M:tG card similarity search
3WW · Creature — Human Knight
Vigilance (Attacking doesn't cause this creature to tap.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 2/4
Name | Mana | Type | Text |
---|---|---|---|
Oaken Siren | 1U | Artifact Creature — Siren Pirate | Flying, vigilance {T}: Add {U}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source. 1/2 |
Verdant Outrider | 2G | Creature — Human Knight | {1}{G}: Verdant Outrider can't be blocked by creatures with power 2 or less this turn. 4/2 |
Timely Hordemate | 3W | Creature — Human Warrior | Raid — When Timely Hordemate enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield. 3/2 |
Triplicate Titan | 9 | Artifact Creature — Golem | Flying, vigilance, trample When Triplicate Titan dies, create a 3/3 colorless Golem artifact creature token with flying, a 3/3 colorless Golem artifact creature token with vigilance, and a 3/3 colorless Golem artifact creature token with trample. 9/9 |
Call the Bloodline | 1B | Enchantment | {1}, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate only once each turn. |
Embereth Paladin | 3R | Creature — Human Knight | Haste Adamant — If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it. 4/1 |
Glare of Heresy | 1W | Sorcery | Exile target white permanent. |
Ana Disciple | G | Creature — Human Wizard | {U}, {T}: Target creature gains flying until end of turn. {B}, {T}: Target creature gets -2/-0 until end of turn. 1/1 |
Militia Rallier | 2W | Creature — Human Soldier | Militia Rallier can't attack alone. Whenever Militia Rallier attacks, untap target creature. 3/3 |
Rattleback Apothecary | 2B | Creature — Gorgon Warlock | Deathtouch Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 3/2 |