Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dawnstrike Paladin

3WW · Creature — Human Knight

Vigilance (Attacking doesn't cause this creature to tap.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 2/4

Similar cards

Color identity:
NameManaTypeText
Yuan Shao, the Indecisive 4RLegendary Creature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Each creature you control can't be blocked by more than one creature. 2/3
Vodalian Wave-Knight 2WUCreature — Merfolk Knight Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control. 3/3
Yes Man, Personal Securitron 2WLegendary Artifact Creature — Robot {T}: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn. Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it. 2/2
A-Futurist Operative UCreature — Human Ninja As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. {2}{U}: Untap Futurist Operative. 0/4
Alaborn Veteran 2WCreature — Human Knight {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2
Belisarius Cawl 2WULegendary Artifact Creature — Human Ultima Founding — {T}, Tap two untapped artifacts you control: Create a 2/2 white Astartes Warrior creature token with vigilance. Master of Machines — {T}, Tap X untapped creatures you control: Look at the top X cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 2/4
Jewel Thief 2GCreature — Cat Rogue Vigilance, trample When Jewel Thief enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/3
Mardu Strike Leader 2BCreature — Human Warrior Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token. Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 3/2
Bushi Tenderfoot WCreature — Human Soldier When a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot. 1/1
Shu Grain Caravan 2WCreature — Human Soldier When Shu Grain Caravan enters the battlefield, you gain 2 life. 2/2
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