Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dawnglare Invoker

2W · Creature — Kor Wizard

Flying {8}: Tap all creatures target player controls. 2/1

Similar cards

Color identity:
NameManaTypeText
Castle Embereth Land Castle Embereth enters the battlefield tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
Scald 1REnchantment Whenever a player taps an Island for mana, Scald deals 1 damage to that player.
Homeward Path Land {T}: Add {C}. {T}: Each player gains control of all creatures they own.
Neural Network Artifact — Contraption Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn.
Firemind Vessel 4Artifact Firemind Vessel enters the battlefield tapped. {T}: Add two mana of different colors.
Black Poplar Shaman 2BCreature — Treefolk Shaman {2}{B}: Regenerate target Treefolk. 1/3
Diplomacy of the Wastes 2BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.
Prophet of Kruphix 3GUCreature — Human Wizard Untap all creatures and lands you control during each other player's untap step. You may cast creature spells as though they had flash. 2/3
Sewer Plague 2BInstant Target creature an opponent controls perpetually gets -2/-2 and gains "At the beginning of each upkeep, this creature perpetually gets -1/-1."
Troublesome Spirit 2UUCreature — Spirit Flying At the beginning of your end step, tap all lands you control. 3/4
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