Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dawnglade Regent

5GG · Creature — Elk

When Dawnglade Regent enters the battlefield, you become the monarch. As long as you're the monarch, permanents you control have hexproof. 8/8

Similar cards

Color identity:
NameManaTypeText
Tawnos's Coffin 4Artifact You may choose not to untap Tawnos's Coffin during your untap step. {3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.
Immersturm Raider 1RCreature — Demon Berserker When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card. 2/1
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Forerunner of the Coalition 2BCreature — Human Pirate When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top. Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life. 2/2
Rust Scarab 4GCreature — Insect Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls. 4/5
Sleuth Instructor 1WCreature — Elephant Detective Disguise {1}{W} Whenever Sleuth Instructor or another permanent you control is turned face up, seek a non-Elephant creature card with mana value 3 or less and cloak it. This ability triggers only once. 3/2
The Grand Calcutron WULegendary Artifact The Grand Calcutron can be your commander. When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards). Players can only play the first card of their program. If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference.
Vindictive Mob 4BBCreature — Human Berserker When Vindictive Mob enters the battlefield, sacrifice a creature. Vindictive Mob can't be blocked by Saprolings. 5/5
Timebender UCreature — Human Wizard Morph {U} When Timebender is turned face up, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. 1/1
Alloy Golem 6Artifact Creature — Golem As Alloy Golem enters the battlefield, choose a color. Alloy Golem is the chosen color. (It's still an artifact.) 4/4
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