Card Codex

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17 May 2024: Card library updated.

Dawnbringer Cleric

1W · Creature — Human Cleric

When Dawnbringer Cleric enters the battlefield, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard. 1/3

Similar cards

Color identity:
NameManaTypeText
Keening Apparition 1WCreature — Spirit Sacrifice Keening Apparition: Destroy target enchantment. 2/2
Fangren Marauder 5GCreature — Beast Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life. 5/5
Requisition Raid WSorcery Spree (Choose one or more additional costs.) + {1} — Destroy target artifact. + {1} — Destroy target enchantment. + {1} — Put a +1/+1 counter on each creature target player controls.
Victorious Destruction 4RSorcery Destroy target artifact or land. Its controller loses 1 life.
Curse of Leeches 2BEnchantment — Aura Curse Enchant player As this permanent transforms into Curse of Leeches, attach it to a player. At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Consecrate 1W/BInstant Exile target card from a graveyard. Draw a card.
Cremate BInstant Exile target card from a graveyard. Draw a card.
Duh BInstant Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.)
Armistice 2WEnchantment {3}{W}{W}: You draw a card and target opponent gains 3 life.
Mob 4BInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target creature.
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