M:tG card similarity search
1W · Enchantment
Whenever you gain life, you may pay {2}. If you do, draw a card. {3}{W}: Create a 1/1 white Soldier creature token with lifelink.
| Name | Mana | Type | Text |
|---|---|---|---|
| Wandering Champion | 1W | Creature — Human Monk | Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card. 3/1 |
| Staff of the Mind Magus | 3 | Artifact | Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. |
| Axis of Mortality | 4WW | Enchantment | At the beginning of your upkeep, you may have two target players exchange life totals. |
| Statute of Denial | 2UU | Instant | Counter target spell. If you control a blue creature, draw a card, then discard a card. |
| Crimson Wisps | R | Instant | Target creature becomes red and gains haste until end of turn. Draw a card. |
| Goblin War Party | 3R | Sorcery | Choose one — • Create three 1/1 red Goblin creature tokens. • Creatures you control get +1/+1 and gain haste until end of turn. Entwine {2}{R} (Choose both if you pay the entwine cost.) |
| Faith Healer | 1W | Creature — Human Cleric | Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value. 1/1 |
| Messenger Jays | 4U | Creature — Bird | Flying Council's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card. 2/1 |
| Second Thoughts | 4W | Instant | Exile target attacking creature. Draw a card. |
| Gush | 4U | Instant | You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Draw two cards. |