M:tG card similarity search
B · Instant
Target creature an opponent controls perpetually gets -1/-2.
| Name | Mana | Type | Text |
|---|---|---|---|
| Fall of Gil-galad | 1G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2. II — Put two +1/+1 counters on target creature you control. III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature. |
| Volatile Claws | 2R | Instant | Until end of turn, creatures you control get +2/+0 and gain all creature types. |
| Benalish Knight-Counselor | W | Creature — Human Knight | Enlist Whenever Benalish Knight-Counselor enlists a creature, you get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with a +1/+1 counter on it." 2/1 |
| Tormentor's Helm | R | Artifact — Equipment | Equipped creature gets +1/+1. Whenever equipped creature becomes blocked, it deals 1 damage to defending player. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Get a Life | W | Instant | Target player and each of that player's teammates exchange life totals. |
| Compleat Devotion | 1W | Instant | Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card. |
| Assassin's Trophy | BG | Instant | Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. |
| Pestilence | 2BB | Enchantment | At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player. |
| Pyrohemia | 2RR | Enchantment | At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. {R}: Pyrohemia deals 1 damage to each creature and each player. |
| Angel of Jubilation | 1WWW | Creature — Angel | Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities. 3/3 |