M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Enatu Golem | 6 | Artifact Creature — Golem | When Enatu Golem dies, you gain 4 life. 3/5 |
| The Flame of Keld | 1R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. II — Draw two cards. III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead. |
| Noble Stand | 4W | Enchantment | Whenever a creature you control blocks, you gain 2 life. |
| Highland Game | 1G | Creature — Elk | When Highland Game dies, you gain 2 life. 2/1 |
| Identity Crisis | 2WWBB | Sorcery | Exile all cards from target player's hand and graveyard. |
| Narci, Fable Singer | 1WBG | Legendary Creature — Human Bard | Lifelink Whenever you sacrifice an enchantment, draw a card. Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value. 3/3 |
| Spinehorn Minotaur | 2R | Creature — Minotaur Berserker | As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike. 2/3 |
| High Market | Land | {T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life. | |
| Urza's Hot Tub | 2 | Artifact | {2}, Discard a card: Search your library for a card that shares a complete word in its name with the discarded card, reveal it, put it into your hand, then shuffle. |
| Seraph Sanctuary | Land | When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C}. |