M:tG card similarity search
1W · Creature — Human Cleric
Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Orcish Captain | R | Creature — Orc Warrior | {1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn. 1/1 |
| Ogre Battledriver | 2RR | Creature — Ogre Warrior | Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {T} this turn.) 3/3 |
| Daring Thief | 2U | Creature — Human Rogue | Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it. 2/3 |
| Hindering Touch | 3U | Instant | Counter target spell unless its controller pays {2}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
| Mindshrieker | 1U | Creature — Spirit Bird | Flying {2}: Target player mills a card. Mindshrieker gets +X/+X until end of turn, where X is the milled card's mana value. 1/1 |
| Creepy Puppeteer | 3R | Creature — Human Rogue | Haste Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn. 4/3 |
| Dwarven Pony | R | Creature — Horse | {1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 1/1 |
| Seascape Aerialist | 4U | Creature — Merfolk Wizard Ally | Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn. 2/3 |
| Cunning Coyote | 1R | Creature — Coyote | Haste When Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 2/2 |
| Hushbringer | 1W | Creature — Faerie | Flying, lifelink Creatures entering the battlefield or dying don't cause abilities to trigger. 1/2 |