Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dark Prophecy

BBB · Enchantment

Whenever a creature you control dies, you draw a card and you lose 1 life.

Similar cards

Color identity:
NameManaTypeText
Steel Squirrel 2Artifact Creature — Squirrel Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result. {6}: Roll a six-sided die. 1/1
Touch of Death 2BSorcery Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life. Draw a card at the beginning of the next turn's upkeep.
Grim Flowering 5GSorcery Draw a card for each creature card in your graveyard.
Tomb Blade 4BBArtifact Creature — Necron Flying Whenever Tomb Blade deals combat damage to a player, that player loses life equal to the number of creatures they control unless they sacrifice a creature. Unearth {6}{B}{B} 5/4
Sacred White Deer 1GCreature — Elk {3}{G}, {T}: You gain 4 life. Activate only if you control a Yanggu planeswalker. 2/2
Sanctum of Stone Fangs 1BLegendary Enchantment — Shrine At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
Owlbear 3GGCreature — Bird Bear Trample Keen Senses — When Owlbear enters the battlefield, draw a card. 4/4
Feed the Clan 1GInstant You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
Hithlain Knots 1UInstant Tap target creature. Scry 1. Draw a card.
Strong, the Brutish Thespian 4GGLegendary Creature — Mutant Berserker Ward {2} Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong. You gain life rather than lose life from radiation. 7/7
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