Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dark Prophecy

BBB · Enchantment

Whenever a creature you control dies, you draw a card and you lose 1 life.

Similar cards

Color identity:
NameManaTypeText
Necron Overlord 2BBArtifact Creature — Necron Noble Relentless March — {X}, {T}, Tap X untapped artifacts you control: Target opponent loses X life. 2/5
Overgrown Estate WBGEnchantment Sacrifice a land: You gain 3 life.
Zuran Orb 0Artifact Sacrifice a land: You gain 2 life.
Era of Enlightenment 1WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Scry 2. II — You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control.
Happily Ever After 2WEnchantment When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
Tidings 3UUSorcery Draw four cards.
Tower of Fortunes 4Artifact {8}, {T}: Draw four cards.
Faithless Salvaging 1RInstant Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Gnarlback Rhino 2GGCreature — Rhino Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever you cast a spell that targets Gnarlback Rhino, draw a card. 4/4
Cradle of Vitality 3WEnchantment Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained.
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