Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dark Prophecy

BBB · Enchantment

Whenever a creature you control dies, you draw a card and you lose 1 life.

Similar cards

Color identity:
NameManaTypeText
Goblin Bookie RCreature — Goblin {R}, {T}: Reflip any coin or reroll any die. (Activate only any time it makes sense.) 1/1
Thrilling Discovery RWSorcery You gain 2 life. Then you may discard two cards. If you do, draw three cards.
Etherium Astrolabe 2UArtifact Flash {B}, {T}, Sacrifice an artifact: Draw a card.
Elusen, the Giving RGWULegendary Creature — Angel Advisor Flying, vigilance, lifelink, haste At the beginning of your postcombat main phase, the player to your left gains control of Elusen, the Giving. Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens. 4/4
Silversmote Ghoul 2BCreature — Zombie Vampire At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped. {1}{B}, Sacrifice Silversmote Ghoul: Draw a card. 3/1
Renewing Dawn 1WSorcery You gain 2 life for each Mountain target opponent controls.
Thought Reflection 4UUUEnchantment If you would draw a card, draw two cards instead.
Guardian Kirin 3WCreature — Kirin Flying Whenever another creature you control dies, put a +1/+1 counter on Guardian Kirin. 2/3
Promise of Tomorrow 2WEnchantment Whenever a creature you control dies, exile it. At the beginning of each end step, if you control no creatures, sacrifice Promise of Tomorrow and return all cards exiled with it to the battlefield under your control.
Crash Through RSorcery Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.
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