M:tG card similarity search
2R · Enchantment
At the beginning of combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step.
Name | Mana | Type | Text |
---|---|---|---|
Curse of the Swine | XUU | Sorcery | Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token. |
Shessra, Death's Whisper | 2BG | Legendary Creature — Human Elf Warlock | Bewitching Whispers — When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able. Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. 1/3 |
Release the Gremlins | XXR | Sorcery | Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens. |
Syrix, Carrier of the Flame | 2BR | Legendary Creature — Phoenix | Flying, haste At the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target. Whenever another Phoenix you control dies, you may cast Syrix, Carrier of the Flame from your graveyard. 3/3 |
Tomakul Phoenix | 1RR | Creature — Phoenix | Flying, haste When Tomakul Phoenix dies, it perpetually gets +2/+2. At the beginning of combat on your turn, you may pay {X}{R}, where X is Tomakul Phoenix's power. If you do, return it from your graveyard to the battlefield. 2/2 |
Chatterstorm | 1G | Sorcery | Create a 1/1 green Squirrel creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
Absolute Law | 1W | Enchantment | All creatures have protection from red. |
Halana and Alena, Partners | 2RG | Legendary Creature — Human Ranger | First strike, reach At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. 2/3 |
Shizuko, Caller of Autumn | 1GG | Legendary Creature — Snake Shaman | At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end. 2/3 |
Priest of the Blood Rite | 3BB | Creature — Human Cleric | When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life. 2/2 |