M:tG card similarity search
1UU · Creature — Human Wizard
{T}, Sacrifice Daring Apprentice: Counter target spell. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Brass-Talon Chimera | 4 | Artifact Creature — Chimera | First strike Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.) 2/2 |
Contraption Cannon | 4 | Artifact | {2}, Sacrifice Contraption Cannon: It deals damage to any target equal to the number of Contraptions you control. |
Case of the Filched Falcon | U | Enchantment — Case | When this Case enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") To solve — You control three or more artifacts. (If unsolved, solve at the beginning of your end step.) Solved — {2}{U}, Sacrifice this Case: Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types. |
Palladia-Mors | 2RRGGWW | Legendary Creature — Elder Dragon | Flying, trample At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {R}{G}{W}. 7/7 |
Promised Kannushi | G | Creature — Human Druid | Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.) 1/1 |
Noxious Bayou | Land | {T}: Add {B} or {G}. You get a poison counter. | |
Rebel Informer | 2B | Creature — Human Mercenary Rebel | Rebel Informer can't be the target of white spells or abilities from white sources. {3}: Put target nontoken Rebel on the bottom of its owner's library. 1/2 |
Angelic Protector | 3W | Creature — Angel | Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. 2/2 |
Expendable Troops | 1W | Creature — Human Soldier | {T}, Sacrifice Expendable Troops: It deals 2 damage to target attacking or blocking creature. 2/1 |
World-Bottling Kit | 5 | Artifact | {5}, Sacrifice World-Bottling Kit: Choose a Magic set. Exile all permanents with that set's expansion symbol except for basic lands. |