M:tG card similarity search
3W · Creature — Human Soldier
Dapper Shieldmate enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) As long as it's your turn, Dapper Shieldmate gets +2/+0. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Orcish Oriflamme | 3R | Enchantment | Attacking creatures you control get +1/+0. |
| War Horn | 3 | Artifact | Attacking creatures you control get +1/+0. |
| Marshaling Cry | 1WW | Sorcery | Creatures you control get +1/+1 and gain vigilance until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Scourge of Valkas | 2RRR | Creature — Dragon | Flying Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. {R}: Scourge of Valkas gets +1/+0 until end of turn. 4/4 |
| Prism Array | 4U | Enchantment | Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. Remove a crystal counter from Prism Array: Tap target creature. {W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
| A-Triumphant Adventurer | WB | Creature — Human Knight | Deathtouch As long as it's your turn, Triumphant Adventurer has first strike. Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.) 2/1 |
| Gruul War Chant | 2RG | Enchantment | Attacking creatures you control get +1/+0 and have menace. |
| Knights of Dol Amroth | 3U | Creature — Human Knight | Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth. 3/3 |
| Magmatic Channeler | 1R | Creature — Human Wizard | As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1. {T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn. 1/3 |
| Rampaging Monument | 4 | Artifact Creature — Cleric | Trample Rampaging Monument enters the battlefield with three +1/+1 counters on it. Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument. 0/0 |