M:tG card similarity search
3U · Legendary Creature — Human Soldier Advisor
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Creatures you control have "Whenever one or more counters are put on this creature for the first time each turn, draw a card." 4/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Grind | 1B | Sorcery | Put a -1/-1 counter on each of up to two target creatures. |
| Tolarian Winds | 1U | Instant | Discard all the cards in your hand, then draw that many cards. |
| Seer's Sundial | 4 | Artifact | Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card. |
| Shadrix Silverquill | 3WB | Legendary Creature — Elder Dragon | Flying, double strike At the beginning of combat on your turn, you may choose two. Each mode must target a different player. • Target player creates a 2/1 white and black Inkling creature token with flying. • Target player draws a card and loses 1 life. • Target player puts a +1/+1 counter on each creature they control. 2/5 |
| Buccaneer's Bravado | 1R | Instant | Choose one — • Target creature gets +1/+1 and gains first strike until end of turn. • Target Pirate gets +1/+1 and gains double strike until end of turn. |
| Clarion Cathars | 3W | Creature — Human Knight | When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token. 3/3 |
| Sygg, River Cutthroat | U/BU/B | Legendary Creature — Merfolk Rogue | At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.) 1/3 |
| Slip Out the Back | U | Instant | Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) |
| Crucible of Fire | 3R | Enchantment | Dragon creatures you control get +3/+3. |
| Landfill | 4R | Sorcery | Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped. |