Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dangerous

3G · Sorcery

All creatures able to block target creature this turn do so. Fuse (You may cast one or both halves of this card from your hand.)

Similar cards

Color identity:
NameManaTypeText
Steer Clear WInstant Steer Clear deals 2 damage to target attacking or blocking creature. Steer Clear deals 4 damage to that creature instead if you controlled a Mount as you cast this spell.
Sinstriker's Will 3WEnchantment — Aura Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature."
A-Spara's Adjudicators 2GWUCreature — Cat Citizen When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn. {1}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled. 4/4
Disharmony 2RInstant Cast this spell only during combat before blockers are declared. Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.
Covert Operative 4UCreature — Human Wizard Covert Operative can't be blocked. 3/2
Bitter Downfall 3BInstant This spell costs {3} less to cast if it targets a creature that was dealt damage this turn. Destroy target creature. Its controller loses 2 life.
Moment of Silence WInstant Target player skips their next combat phase this turn.
Rattleback Apothecary 2BCreature — Gorgon Warlock Deathtouch Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 3/2
Jadecraft Artisan 3GCreature — Merfolk Shaman When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn. 3/3
Axgard Cavalry 1RCreature — Dwarf Berserker {T}: Target creature gains haste until end of turn. 2/2
Page 191